Just drag-and-drop the game’s img or bin file into the box on the site, and it will generate the “cue” file text for it. If for whatever reason you don’t have the “cue” file accompanying your “bin” file, or if your ripped PS1 game is in another format like “img”, then you’ll need to create a “cue” file for that game and put it into the same folder as the main image file.Ĭreating a CUE file is simple enough, and to make it even simpler you can use this online tool to generate the text for a cue file. This will essentially divide the output files into the BIN file, which stores most of the game data, and the CUE file, which is what Retroarch searches for when you scan for PS1 games. When you rip a PS1 game, you should always make sure that you do it into the BIN or BIN/CUE format.
#Sony playstation 1 games full#
Some games may work without a BIOS, but for full compatibility we highly recommend one. If you’ve followed up to to this point, your controller is ready to use, and you’ve acquired the PS1 bios file(s) that you’ll need to play your games. Note that the BIOS file names are case-sensitive, so need to be written without caps, and suffixed with ‘.bin’. You can check the default directory that Retroarch scans for BIOS files under “Settings -> Directory -> System/BIOS”. What we can tell you is that the most common bios files are: PS1 bios file corresponding to the global region of the game you want to play (US, Japan and Europe being the most common), placed into the ‘system’ folder of RetroarchĮxpanding slightly on the note of BIOS files, we can’t legally tell you where to download these.
#Sony playstation 1 games Pc#
A modern Windows PC for best performance (and the most accurate guide) though RetroArch is cross-platform enough for this guide to work on other platforms.If using a non-Xbox pad, make sure you have an XInput driver/wrapper enabled. I recommend a PS3 pad for that authentic control experience or an Xbox One pad for better support. PS1 BIOS, Gamepad, and Other Things You Needįor optimal RetroArch PS1 emulation, you’ll want the following: Some emulators, however, are actually made just for RetroArch, and because of this they may even be better than modern standalone emulators on the scene. RetroArch’s emulators, called “cores,” are generally ported emulators from other developers in the scene. Emulating games on PC usually means a full emulator and different program per platform, but RetroArch can actually emulate quite a large number of systems, all within a single program. RetroArch isn’t an emulator in and of itself – think of it as a hub for emulators and media accessible under a single, unified interface.